'A spear treasured by a former aristocrat who ruled Mondstadt. Although it has never seen the light of day, its edge is unrivaled »
Royal Hunting Spear It is a Genshin Impact spear.
Summary
- 1 Statistics
- 2 History
- 3 Passive effect
- 4 Ascents
Statistics
Level | Basic attack | Attack | |
---|---|---|---|
20 | / 20 | 119 | 10.6% |
/ 40 | 144 | ||
40 | / 40 | 226 | 15.5% |
/ 50 | 252 | ||
50 | / 50 | 293 | 17.9% |
/ 60 | 319 | ||
60 | / 60 | 361 | 20.3% |
/ 70 | 387 | ||
70 | / 70 | 429 | 22.7% |
/ 80 | 455 | ||
80 | / 80 | 497 | 25.1% |
/ 90 | 523 | ||
90 | / 90 | 565 | 27.6% |
History
A spear that belonged to the collection of an aristocrat who ruled Mondstadt. It was handcrafted with top quality materials.
That is why, although it has passed from generation to generation, it is still as sharp as if it were new.
But, during the reign of the aristocracy, this weapon never saw the light of day.
Aristocrats believed that people of noble origin should only use swords in battle.
The sound that sharp swords make when they collide is the melody of noble souls.
Instead, spears and crossbows are the weapons of humble peasants and gladiators.
Peasants who forcefully brandish forks or pointed stakes have the opportunity to defend themselves against a young nobleman,
and doubtless the former rulers of Mondstadt did not tolerate this idea, to which they showed their opposition.
It is said that a young man of noble blood
He sought out a craftsman and commissioned him this spear with heraldic engravings.
Like the young man, if he did not shed blood,
he could never gain recognition from his family.
If you want to bring about a change, you must harness all the power at your fingertips;
even if the weapon is considered unworthy of the nobility,
or if the solitary figure that wields it can only dance in the moonlight.
Passive effect
Level | Effect | Refinement cost |
---|---|---|
1 | Damaging an enemy increases CRIT Chance by 8%. Can stack up to 5 times. Once a CRIT hit has been struck, Focus stacks will reset. | 500 |
2 | Damaging an enemy increases CRIT Chance by 10%. Can stack up to 5 times. Once a CRIT hit has been struck, Focus stacks will reset. | 1,000 |
3 | Damaging an enemy increases CRIT Chance by 12%. Can stack up to 5 times. Once a CRIT hit has been struck, Focus stacks will reset. | 2,000 |
4 | Damaging an enemy increases CRIT Chance by 14%. Can stack up to 5 times. Once a CRIT hit has been struck, Focus stacks will reset. | 4,000 |
5 | Damaging an enemy increases CRIT Chance by 16%. Can stack up to 5 times. Once a CRIT hit has been struck, Focus stacks will reset. | — |
Ascents
Ascension | Maximum level | Cost | Weapon Ascension Material | Common material 1 | Common material 2 |
---|---|---|---|---|---|
1 | 20 | 5,000 | 3x Lead Shots |
3x Polen de neblina |
2x Recruit's Badge |
2 | 40 | 15,000 | 3x Quicksilver pellets |
12x Polen de neblina |
8x Recruit's Badge |
3 | 50 | 20,000 | 6x Quicksilver pellets |
6x Misty Grass |
6x Sergeant's Badge |
4 | 60 | 30,000 | 3x Gold pellets |
12x Misty Grass |
9x Sergeant's Badge |
5 | 70 | 35,000 | 6x Gold pellets |
9x Misty Grass Stamen |
6x Officer Badge |
6 | 80 | 45,000 | 4x Primordial Shots |
18x Misty Grass Stamen |
12x Officer Badge |
Max | 90 | Maximum level |