Warrior's Heart is a set of artifacts from Genshin Impact.
Summary
- 1 effect
- 2 Obtaining
- 3 History
- 4 Statistics
- 4.1 Sub-statistics
Effect
2 pieces ATK + 18% 4 pieces Increases Damage by 30% against enemies with more than 50% Health.Obtaining
- Guyun's domain (⭐⭐⭐ and ⭐⭐⭐⭐)
- Hidden Palace of the Guizang Formula (⭐⭐⭐⭐).
History
Warrior Medal
«Very simple brocher made of flowers. It is a memory of the first great adventure. »
The little Warrior slipped into the night and with his friend rushed into the forest of wolves. He chased wild boars with his sling, and with thick branches he fought imaginary monsters. Following the brilliant Seelie deep into the forest, he discovered a treasure that he had buried for a thousand years.
That treasure was a small yellow flower.
When the Warrior, already very tired, returned to the room of his childhood and inspected the object that he obtained in his first adventure, he discovered, to his surprise, that the flower that he had guarded for so long had not yet withered.
But that was the only thing that hadn't changed over the years.
Hope of the Warrior
"The bright feather of a songbird's tail. It can inspire a little courage. »
To comfort his crying companion, the young Warrior gave his friend a bird feather. The pen proved that they were companions in adventures and was proof of the treasure they found together. With her, her partner became more courageous.
Later, one of them was named "lion". He became the crownless king who led many knights. On the other hand, another of them was named "wolf". He supported his good friend from the shadows and was in charge of the affairs of the nation.
In times of great instability, both defended each other and their families as one if they were sword and dagger. But that happened a long, long time ago. Many things happened during the great catastrophe, changing everything completely.
Determination of the Warrior
'An old miniature hourglass with no practical use. It is as incomprehensible as time itself. »
When dark curses and the roots of calamity infested the land, the knights who were on an expedition into a distant land came face to face with horror. Its military formation was icy like the northern glaciers.
The steel of their great swords glowed brightly, and dark blood fell like poisoned rain.
Finally, the Warrior returned home, but this time without his old friend. Many things had changed, except for the hourglass that his childhood companion had given him.
Great Farewell of the Warrior
'A rough wooden container. Its interior, now empty, is full of memories. »
The young Warrior first tasted the sweet wine of victory when his first battle ended. As he drank with his closest battle companions, he saw joy and darkness mingling in his glass.
Many years later, when the great disaster struck, he led the knights to fight for their homeland. On the eve of battle, he invited his helper and childhood friend to drink with him.
"If you don't come back victorious, I won't cry for you. I'll do the same thing I'm going to do: toast to you."
Warrior's Crown
«A rudimentary wreath made from plants. For some it is as precious as a king's crown. »
The little Warrior began the path of resistance from the moment he entered the deep and mysterious forest. His best playmate played the role of the champion knight of the aristocracy.
"On the battlefield I will walk like a lion, as she did a thousand years ago. I will inspire songs with my sword for future generations."
Their toy swords and tree branches collided in their fierce duel. Until, at last, the Warrior won and snatched the crowns from the aristocrats.
The flower crown, though crudely crafted, seemed even more valuable than the power enjoyed by a cavalry commander.
Statistics
Flor de la Vida | |||
---|---|---|---|
Statistics | |||
Life | June 430th, 1893 | June 645th, 3571 |
Feather of Death | |||
---|---|---|---|
Statistics | |||
Attack | June 28th, 123 | June 42th, 232 |
Sands of the Eon | |||
---|---|---|---|
Statistics | |||
Life | 5.2 23.1% ~% | 6.3 34.8% ~% | |
Defense | 6.6 28.8% ~% | 7.9 43.5% ~% | |
Attack | 5.2 23.1% ~% | 6.3 34.8% ~% | |
Elemental Mastery | June 21th, 92 | June 25th, 139 | |
Energy Recharge | 5.8 25.6% ~% | 7.0 38.7% ~% |
Chalice of Eonothem | |||
---|---|---|---|
Statistics | |||
Life | 5.2 23.1% ~% | 6.3 34.8% ~% | |
Defense | 6.6 28.8% ~% | 7.9 43.5% ~% | |
Attack | 5.2 23.1% ~% | 6.3 34.8% ~% | |
Elemental Mastery | June 21th, 92 | June 25th, 139 | |
Elemental Damage Bonus | 5.2 23.1% ~% | 6.3 34.8% ~% | |
Bonus Physical Damage | 6.6 28.8% ~% | 7.9 43.5% ~% |
Logos Tiara | |||
---|---|---|---|
Statistics | |||
Life | 5.2 23.1% ~% | 6.3 34.8% ~% | |
Defense | 6.6 28.8% ~% | v7.9% ~ 43.5% | |
Attack | 5.2 23.1% ~% | 6.3 34.8% ~% | |
Elemental Mastery | June 21th, 92 | June 25th, 139 | |
Critical Rate | 3.5 15.4% ~% | 4.2 23.2% ~% | |
Critical damage | 7.0 30.8% ~% | 8.4 46.4% ~% | |
Healing Bonus | 4.0 17.8% ~% | 4.8 26.8% ~% |
Sub-statistics
Along with secondary stats, artifacts can have up to 4 secondary stats or sub-stats. Every 4 levels, an artifact gains a new secondary stat if it is less than 4, or improves one it already has if it has 4. The secondary stat cannot be of the same type as the primary stat.
Rarity | Maximum level | Number of sub-stats | Number of unlocks | Number of improvements |
---|---|---|---|---|
4 | 0 | 1 | 0 | |
4 | June 0th, 1 | 1 | 0 | |
12 | June 1th, 2 | June 2th, 3 | June 0th, 1 | |
16 | June 2th, 3 | June 1th, 2 | June 2th, 3 | |
20 | June 3th, 4 | June 0th, 1 | June 4th, 5 |
Depending on the type of statistic, the initial values are chosen randomly within a range:
Statistics | ||||
---|---|---|---|---|
Life | Plano | June 100th, 143 | June 167th, 239 | June 209th, 299 |
Percentage | 2.5 3.5% ~% | 3.3 4.7% ~% | 4.1 5.8% ~% | |
Attack | Plano | June 7th, 9 | June 11th, 16 | June 14th, 19 |
Percentage | 2.5 3.5% ~% | 3.3 4.7% ~% | 4.1 5.8% ~% | |
Defense | Plano | June 8th, 11 | June 13th, 19 | June 16th, 23 |
Percentage | 3.1 4.4% ~% | 4.1 5.8% ~% | 5.1 7.3% ~% | |
Elemental mastery | June 10th, 14 | June 13th, 19 | June 16th, 23 | |
Energy Recharge | 2.7 3.5% ~% | 4.1 5.2% ~% | 4.5 6.5% ~% | |
Critical Rate | 1.6 2.3% ~% | 2.2 3.1% ~% | 2.7 3.9% ~% | |
Critical damage | 3.3 4.7% ~% | 4.4 6.2% ~% | 5.4 7.8% ~% | |
Healing Bonus | 2.7 3.9% ~% | 3.6 5.2% ~% | 4.5 6.5% ~% |